showing 11 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
Infidel author20?? Commodore PETlabelimageminimize
Leather Goddesses of Phobos author20?? Commodore PETlabelimageminimize
Starcross author20??Unofficial conversion. Commodore PETlabelimageminimize
The Hitchhiker's Guide to the Galaxy author20?? Commodore PETlabelimageminimize
UFO 2000 UFO2000 Development Team20??Initial release in 2001-04-19, far from complete or even out of alpha/beta.***THE PROJECT

UFO2000 is free and opensource turn based tactical squad simulation multiplayer game. It is heavily inspired by the famous X-COM: UFO Defense game. While UFO2000 engine was specifically designed to be compatible with the graphics resources and maps from X-COM, you don't need any proprietary data files to play as a new fan-made set of graphics exists and is included in UFO2000 distribution by default (see screenshot), so the game is ready to run out of the box. But if you want an exact X-COM look and feel, you have an option of installing original X-COM and TFTD data files and use them for extending UFO2000 with additional maps, weapon sets and units.

TECHNOLOGY

UFO2000 is written in portable C++ and is known to compile and run on Linux, FreeBSD and Windows. Latest versions of UFO2000 can work on various architectures such as 64-bit Linux (AMD64), MacOS X (PowerPC) and Linux powered handhelds (ARM)

Right now only human vs. human multiplayer is supported. This is not so bad, especially considering that you may find human opponents much more challenging than a stupid AI in the original games. Up to this moment UFO2000 development was primarily focused on portability and expandability (the game can be extended using lua scripting language), independence from proprietary data files was also a very important milestone.
[UFO2000 Dev Team]
Linuxlabelimagesubject
UFO 2000 UFO2000 Development Team20??First released/announced in 2001-04-19, still in active development and single-player campaign unplayable (only multiplayer against other human players possible).

We (UVL) can consider this to be released for "real" when >=1.0.0 version is released (feature complete). For reference, see: [url]http://ufo2000.net/mantisbt/view.php?id=471[/url].
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UFO 2000 UFO2000 Development Team20?? BeOSlabelminimizeminimize
UFO 2000 UFO2000 Development Team20?? BSDlabelminimizeminimize
Zork I: The Great Underground Empire author20?? Commodore PETlabelimageminimize
Zork II: The Wizard of Frobozz author20?? Commodore PETlabelimageminimize
Zork III: The Dungeon Master author20?? Commodore PETlabelimageminimize
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